Maker Faire Yearbook 2023

Projects

  • Reset
Found 67 Results

” Ascolta la vita ! “

Faire: Rome

Maker: Luciano Fumagalli

 

ANGELO is an open source hearing device that promotes access to hearing care for seniors and in LMICs. With over 1.5 billion people suffering from hearing loss, often linked to cases of dementia, it represents an inclusive, economical and customizable solution: a change within reach for millions of people. In summary, ANGELO is an equalized amplifier, which allows you to selectively enhance the relevant auditory frequencies, improving the understanding of speech and the perception of emotions related to sound.
More

RIVOLUZIONA LA TUA LA COPERTURA INNOVATIVA ED ECOSOSTENIBILE

Faire: Rome

Maker: HAN-GAR SRL

 

Our vision is to create a green, self-sufficient and exceptionally beautiful sports shed that is a beacon of inspiration for sustainability, well-being and architectural beauty. We want to contribute positively to the environment and the community, offering a place where people can train, socialize and learn, all while living in harmony with nature, a place that inspires and meets the needs of athletes today and for future generations.
More

Laboratori educativi con i videogiochi: Minecraft, Roblox, Splatoon, Brawlhalla e simracing

Faire: Rome

Maker: Maker Camp srls

 

With our educational gaming labs, Maker Camp takes a giant leap into 2.0 education. We blend the excitement of the world's most beloved video games with an innovative educational approach. This fusion creates an engaging and dynamic learning environment, perfect for developing both hard and soft skills. From Minecraft to Roblox, from Splatoon to Super Mario, and even to simracing driving simulators, every game becomes a unique opportunity for exploration and personal growth. Children and teens immerse themselves in virtual worlds that enrich their understanding of social, environmental, and other topics. Furthermore, we offer an inclusive environment, aligned with values of belonging and inclusivity. The labs are not just a digital adventure but also a mental gym, providing educational experiences that leave a lasting impact.
More

Brailly

Faire: Rome

Maker: Katerina Koleva

 

We introduce Brailly, an interactive cube made for visually impaired people of every age, who would like to learn Braille in a fun way. Brailly is a 3D printed cube that consists of a speaker with an audio guide for learning simple words and letters in Braille. Learning Braille happens through a set of individual or collaborative exercises. Users can learn how to “write” in Braille by clicking on buttons, which imitate the Braille alphabet. Learning how to “read” the letters happens through haptic dowels. Our first prototype consists of 3D-printed inside parts made from PLA and an outside shell made from TPU95 material which makes the cube safe for kids. Other important components are six buttons allowing for Braille input and six servo motors which are responsible for the Braille output. During Makers faire we would also like to present our new prototype which has significant improvements such as different motors, smaller size, better sound and quality.
More

Gioco per l’allenamento dell’equilibrio divertente, autonomo e motivante.

Faire: Rome

Maker: Pellis Giancarlo

 

The practitioner is placed in front of the panel with a ball in hand. If able, he is advised to balance on one foot. the ball is placed in a special basket placed at the top. the ball is dropped inside the cloth which, using the Galton system, randomly takes one of the 9 established routes, 3 placed at the top, 3 in the middle and 3 at the bottom of the recovery area. remaining in balance the subject must recover the ball in the collection foot in which he goes to position himself and then bring them back into the basket. Each collection foot has a value. A software displays a GOAL to reach and checks the score achieved
More

Radioamatori. I primi Maker Elettronici

Faire: Rome

Maker: ARI Associazione Radioamatori Italiani Sezione di Roma

 

1- Project 1 - Ham radio station - Operation 2- Project + Performance - Radiolocation experience 3- S-band antenna measurement bench (2-4 GHz) 4- Electronic constructions - Practice
More

Otto Cardy robot

Faire: Rome

Maker: Claudio Gasparini

 

Otto Cardy, a low-cost walking cardboard robot that can be built and programmed using the videos and manual instructions. The instructions are designed to be easy to follow and do not require any special knowledge of electronics. Otto Cardy is a remake of the international Open Source project OttoDIY, using Google's Blockly for the Arduino. With micro:bit, Otto Cardy uses Microsoft MakeCode. The project aims to introduce primary and secondary school students to the world of coding and robot programming in a fun way, while also serving as an example of creative robotics. It's great to see initiatives like this that make technology more accessible and engaging for young learners. Otto Cardy can be built using both Arduino Nano and micro:bit.
More

WoodyMaker

Faire: Rome

Maker: Manuela Quaglietti

 

WoodyMaker produces objects that we have baptized original, special, beautiful "things" to give on different occasions, something that remains, can be worn or exhibited, capable of communicating data, messages and emotions. The project is based on the creativity of a craftsman who works wood with new generation tools such as lasercut to produce "things" engraved with a "code" that communicates with a software platform created to give the customer the possibility to customize that "thing" and communicate something to third parties. We went further… creating “things” that contain electronic boards and sensors able to communicate with the surrounding environment! Our project aims to demonstrate how creativity and old crafts can merge with new technologies to create "things" that are pleasant to look at, made with natural materials, a new profession is born, the technological craftsman. WoodyMaker aims to bring craftsmanship to the fore in a new form! You will be able to see and touch surprising "things" at the fair that will be exhibited in preview, discover details and have all kinds of information, for the little ones we have created educational courses to learn the basic techniques for creating 2D/3D models.
More

RLP 3D Printing for Everyone

Faire: Rome

Maker: Nebula

 

Our project is to create an affordable RLP (Rapid Liquid Printing) 3D printer. This innovative technology allows physical objects to be designed by extruding liquid material into a gel using a robot. The printer offers advantages such as production speed and the ability to create large objects without the need for structural supports. Our goal is to make this technology replicable using readily available equipment, allowing makers and schools to experiment and inspire everyone's creativity.
More

The Hatrix Reloaded: Heritage augmented through research, immersivity, community, sustainability

Faire: Rome

Maker: Centro di ricerca DigiLab - Sapienza Università di Roma

 

The Hatrix Reloaded is a container of ideas, methodologies, prototyping, digital applications, able to guarantee the coverage of a complete supply chain in designing and implementing actions in the context of heritage: 3D printing activities in the archaeological and anthropological fields, VR uses for gamification and tourism through VR and body capture tools, interventions on potential and real cases of cultural projects, practical workshops on technologies and involvement, museum education and experiences with open source software, are some of the topical aspects. Enter The Hatrix!
More

Space Hunters

Faire: Rome

Maker: Eugenio Costa

 

To this day, children are increasingly inclined to play in the virtual world. We want to bring back the backyard games belonging to the last generation, such as treasure hunting, through a product that belongs to the virtual imagination: controllers set in space. The game consists of two controllers: one in the hands of the commander and one in the hands of the seeker. The commander will have to hide the three aliens, located in the seeker's controller, and then click the arrows on his controller, to give directions to the seeker. Once the directions are sent, they will be immediately received by the seeker, who will follow the arrows to find the aliens and collect them in his controller.
More

InnovationGym con Fondazione Mondo Digitale

Faire: Rome

Maker: Fondazione Mondo Digitale

 

Fondazione Mondo Digitale ETS (FMD) works for an inclusive knowledge society by combining innovation, education, inclusion and core values. We have opened several Innovation Gyms in Italy: a physical-virtual environment for innovation and education for life. It is a gym for experiential learning and the practice of innovation in all its expressions: technological, social and civic innovation. At the booth we will show the main activities aimed at young people and their families: robotics, coding, digital making, media art, VR-AR.
More

Bracelet Maker — Robotics Toy Made With Girls In Mind

Faire: Rome

Maker: Haptic Synaptic

 

Bracelet Maker is a robotics toy with the aim of enhancing girls’ interest in coding and engineering through playing with friends. The toy’s unique patented knitting system is easy-to-use and suitable for children aged 8 and above, who can both gain new skills and engage their friends by using it. The design stimulates long-term use and learning through variation and repetition. In mastering the basics of mechanics and coding through playing, girls are given a foundation for an ongoing interest in STEM, ideally resulting in increased women’s participation in tech.
More

PlanetART

Faire: Rome

Maker: FVA - New Media Research

 

PlanetART, organized by the EU-funded projects GenB and BlueMissionMed, raises public awareness on the green and blue circular economy. The stand is divided into: 1) Green economy: playful program to involve young people on the bioeconomy. Games, workshops, escape rooms, reading of the book "What’s Bioeconomy?" and exhibition of bio-based products. The stand hosts artworks by artists who use residues and biomaterials. 2) Blue economy: the public can interact with the cardboard wall "Our blue treasure", to express their connection with the sea and discover how to mitigate the pollution of seas and waters. The stand features artworks by artists who use recycled plastic collected from the sea.
More

MACCHINE INTROVABILI… ancora per poco!

Faire: Rome

Maker: associazione culturale Informadarte

 

How to contain global temperature rise, or how to stop polluting? To such important questions we will answer with solutions which are simple, obvious and ironic, because simplicity and playfulness are children's prerogatives. Getting inspiration from Munari's illustrated books Machines and from Impossible Objects, we will invent new unseen machines. Hands will give a shape to thoughts, using drawings and collage. Art, reading and the workshop are tools, necessary to develop individual creativity, at service of the community. The goal il to educate through Art, and playing freely is our means to achieve it
More

La giusta via

Faire: Rome

Maker: Susanna Cattaneo

 

La giusta via is a game for children with the aim of teaching general knowledge and gestures. the game includes the base, a ball, blocks, and two types of cards: questions and answers. the child places the question card at the top right and the corresponding answer card at the bottom under the circular holes. from here the game is accessed and the child must create a path with the wooden blocks to get the ball (located at the top left) into the correct circular hole which corresponds to the answer to the question. if the answer is correct, green lights will turn on and there will be a positive sound, otherwise red lights will turn on.
More

Social and Autonomous robots: the MARRtino family

Faire: Rome

Maker: Fabio Ferrarin

 

Innovators by vocation, making use of the collaboration with the Department of Automatic and Management Computer Engineering of the La Sapienza University of Rome, we work for the growth of the MARRtino family. In the space of a few years the family has expanded and perfected it by creating prototypes of educational and "useful" robots. Everything is open source (hardware and software) so it can be extended in any direction without constraints, an evolutionary robot as we usually define it. Based on ROS, a professional software (ROS) used in the best MARRtino research centers has been implemented and tested to perform many typical Robotics and Artificial Intelligence tasks, such as intelligent navigation, human-robot spoken interaction, image analysis.
More

e-Nable Italia – Experiments

Faire: Rome

Maker: Energy Family Project APS (e-Nable Italia)

 

Our community is dedicated to developing and providing free assistive devices for children and adults with limb difference problems. All of our projects are either open source derivatives or released by us (when original creations from our community) as open source. After SwimAble (the device for swimming, 2021) and the Bike Adapter (the device for cycling, 2022), this year we present the new ideas developed by our volunteers: the low-cost robotic hand prototypes and the devices that can help children to practice sports and in their free time, including an evolution of the bike adapters to be able to practice archery, a device that allows children with limb difference problems to play the drums and a tool for makers without 3d engineering skills that dynamically generates custom STL models of assistive devices adapted to the physical and anatomical characteristics of the recipients, to broaden accessibility to these devices.
More

Spesabus – PlayGustibus Box

Faire: Rome

Maker: SPESABUS SRL

 

Online it is quite easy to buy tasting boxes but you have never tried tasting boxes for sensory analysis. Our boxes, made up of selections of typical products directly from small producers, are a game to play with friends and relatives, who challenge their senses with the aim of becoming more aware consumers. Tests usually carried out by professional tasters are transformed into game sessions managed online which can be accessed using your smartphone.
More

GALDEANO, DIY Calculator with simbolic math

Faire: Rome

Maker: Angel Cabello

 

The heart of the machine is an esp32 with 4 Mb of SPI RAM. The PCB is a custom one, as it is the keyboard. The display (320x240) is an ili9341 with a touch sensor (resistance). It runs a custom micropython distribution with LVGL graphics with the math engine (Eigenmath) as a module. The program runs in the data partitions and it is easily customizable and extensible.
More

Via Vai, gioco educativo per la motricità fine.

Faire: Rome

Maker: Daniel Bertollo

 

Our project consists of an educational game that teaches various topics including domestic and wild animals, fruit and vegetables, recycling and other topics that can evolve based on the age of the little user, that in the meantime, does practice with fine motor skills. Teaching them a useful movement to then be able to write and draw.
More

Custom your padel experience

Faire: Rome

Maker: Reves srls

 

Reves Padel was born out of the need to go hand in hand with a young, dynamic and constantly evolving sport. Driven by this passion that we live every day, we have developed a line of rackets that allows any type of player, from those just starting out in this sport to those who are already completely in love with it, to find their unique element. The innovation of our project lies in creating a racket that is completely customisable. The blade is a blank canvas where the player can decide to customise it in every detail, making his racket unique in design. The customisation technique we use is studied down to the smallest detail and has been subjected to various stress tests, proving that the print does not lose quality and resolution after every stroke, after every game. Furthermore, the technique we use does not affect the racquet's characteristics, making it perfectly usable for every game, guaranteeing durability, handling and balance. During the expo, visitors will have the opportunity to try out our products
More

Innovative buoyancy elements for snorkeling, scuba diving and deep sea applications

Faire: Rome

Maker: Rainer Kuth

 

Problem: During scuba diving and other deep sea / underwater applications common tools like lamps, cameras, knifes, fins, masks, etc. sink fast when accidentally lost, because their density is higher than water. Sportive divers with deep-licenses can dive up to 40m for a short time and tech divers for app. 100m after complex preparation of highly sophisticated equipment and training. Loss of tools is frequent, expensive and dangerous, because sea is deeper than that at most places. Challenge: Manufacturing buoyancy elements + with a density significantly less than water + while these shall withstand high hydraulic pressure + while the buoyancy force should be exactly defined and independent of depth is not trivial. Solution: 3d printing / additive manufacturing using special parameters upon printing and optionally with hybrid processes support making buoyancy elements with individual shape and buoyancy force. With such e.g. a loss of a mask with individual glasses for 1000€ is avoided: the mask will slowly rise to the water surface for save and easy recovery. Making such buoyancy elements is possible with a 3d printer for less than 500€, a free 3d construction software and a free slicing software using special parameters. Contribution: I will show on the booth: + Free design software for buoyancy elements + Free slicing software +
More

Arduino nelle ferrovie in miniatura

Faire: Rome

Maker: GFTartaruga

 

The project is based on Arduino uno and is designed to make a model railway "smart", combining digital and analog systems
More